Fun pictograms and infographics about computer games make learning about math topics such as ratios, speed, distance, time, volume, percentages, and equations easy and fun. In this book, readers are presented with several computer game scenarios and must use their mathematical skills to solve equations to up their scores. Math puzzles and exercises help children build confidence in their math skills.
This monograph by one of the world's leading vision researchers provides a thorough, mathematically rigorous exposition of a broad and vital area in computer vision: the problems and techniques related to three-dimensional (stereo) vision and motion. The emphasis is on using geometry to solve problems in stereo and motion, with examples from navigation and object recognition. Faugeras takes up such important problems in computer vision as projective geometry, camera calibration, edge detection, stereo vision (with many examples on real images), different kinds of representations and transformations (especially 3-D rotations), uncertainty and methods of addressing it, and object representation and recognition. His theoretical account is illustrated with the results of actual working programs. "Three-Dimensional Computer Vision "proposes solutions to problems arising from a specific robotics scenario in which a system must perceive and act. Moving about an unknown environment, the system has to avoid static and mobile obstacles, build models of objects and places in order to be able to recognize and locate them, and characterize its own motion and that of moving objects, by providing descriptions of the corresponding three-dimensional motions. The ideas generated, however, can be used indifferent settings, resulting in a general book on computer vision that reveals the fascinating relationship of three-dimensional geometry and the imaging process. Olivier Faugeras is Research Director of the Computer Vision and Robotics Laboratory at INRIA Sophia-Antipolis and a Professor of Applied Mathematics at the Ecole Polytechnique in Paris.
For courses in Networking/Communications
Motivates readers with a top-down, layered approach to computer networking
Unique among computer networking texts, the Seventh Edition of the popularComputer Networking: A Top Down Approach builds on the author's long tradition of teaching this complex subject through a layered approach in a "top-down manner." The text works its way from the application layer down toward the physical layer, motivating readers by exposing them to important concepts early in their study of networking. Focusing on the Internet and the fundamentally important issues of networking, this text provides an excellent foundation for readers interested in computer science and electrical engineering, without requiring extensive knowledge of programming or mathematics. TheSeventh Edition has been updated to reflect the most important and exciting recent advances in networking.
Note: You are purchasing a standalone product; MyLab & Mastering does not come packaged with this content. Students, if interested in purchasing this title with MyLab & Mastering, ask your instructor for the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information.
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0134522206 / 9780134522203 Computer Networking with Modified MasteringComputerScience with Pearson eText -- Access Card Package
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In Europe, the building sector accounts for 40% of energy consumption which has a strong influence on greenhouse gas emissions. The book deals with efficient methodologies aimed to reduce greenhouse gas emissions in the building sector. This includes analyses of the building envelopes, the heating systems, the use of solar energy and the assessment of the environmental and energy sustainability of the proposed solutions. After a brief introduction to the physical fundamentals involved in the study, results are presented to support cost-effective technical strategies to promote actions for energy saving, in the most critical fields and with the most economic advantage.
Scientific Essay from the year 2012 in the subject Computer Science - Theory, grade: 1, course: Computer Science, language: English, abstract: The paper presents a prototype computer system that uses an algorithmic complexity program for storing and transmission of input data into like-natured subgroups from both random and non-random linear sequential strings. Finite and infinite state machines are used to test this computer system. This new computer system has the shortest list of operational commands known in computing.
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